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Alaznist's Hateful Ranseur


Type: WeaponPrice: Weight: 12 lbs.Slot: Slotless

Weapon properties

Proficiency group: MartialType: Two-HandedDamage: 2d4Critical: x3Enhancement bonus: +3Damage type: PSpecial material: AdamantineSpecial: Disarm, Reach

Magical properties

Caster level: 20Aura: strong evocation


Alaznist's Hateful Ranseur is a +3 keen spell-storing wounding adamantine ranseur that bears a charred human skull—a representation of Runelord Alderpash's—impaled upon its blade, though this does not impede its use as a weapon. The ranseur grants the wielder a +2 luck bonus on attacks, saves, and ability and skill checks. On a critical hit, Alaznist's Hateful Ranseur deals 1d4 points of damage to the target's Charisma, Intelligence, or Wisdom—whichever score is the highest. The weapon tirelessly threatens destruction and vengeance upon any wielder who is not a rightful ruler of Bakrakhan, given its purpose of defeating all others than its wielder. The ranseur can cast cure serious wounds and protection from energy on its wielder each three times per day, and it can cast lightning bolt three times per day.


Alaznist's Hateful Ranseur can be destroyed if it is hurled under the crushing feet of the Oliphaunt of Jandelay, but only if there is no current Runelord of Wrath living in the world.

See also


Artifact, Evil


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